In our 5th workshop with Stephen our topic was based on Cinema 4D. We was first introduced to the programme by being shown some of the tools. Below shows what the Cinema 4D programme looks like. Part 1 - Object Above shows some of the most use tools that we would be using. The first icon (the square) allows us to add a object, if I held down on this it would give me a range of different objects. The sixth icon (the floor) allows us to add a floor to the project meaning our object can sit on top. Another important tip is to understand the X, Y & Z axes: X - left to right Y - bottom to tom Z - in and out This tool allows us to move the object in relation to the floor. I changed the Y to 100cm as the box was sitting underneath the floor. At this point, I rendered my project to see what it would look like. The box isn't visible and the workspace is really dark. We then looked at adding a spot of light in order to add some light and be able to se...